![king of fighters mai king of fighters mai](https://dreamcancel.com/wiki/images/f/fd/Charaimg_mai.png)
Mai also has several safe options for special moves such as her Kachosen (qcf+P projectile) and her Ryuuenbu (qcb+P). Mai has really good buttons, most of which have very good priority and utility. Mai's mobility, pokes, air control, and mix ups should take priority when mastering her.
![king of fighters mai king of fighters mai](http://1.bp.blogspot.com/-02rgTuBsi_s/TVy9_g2kLNI/AAAAAAAAAGw/b4NYpqXGQdo/w1200-h630-p-k-no-nu/001.jpg)
As of now, Mai has a lot to offer in regards to her overall game play. Mai returns to KOFXIII after being absent from the games previous installment.
![king of fighters mai king of fighters mai](https://cdna.artstation.com/p/marketplace/presentation_assets/000/315/420/large/file.jpg)
Using Ukibane to trick the opponent and doing an attack string, or hit confirming from her crouching fierce punch have become effective tactics. Producer Yamamoto says: We’ve balanced her as a female ninja by giving her attacks that can make her fight more tricky from the air. Neomax comes out faster and freezes time when it reaches the edge of screen Crouching FP has more cancelable frames Invincible until hit detection comes out. Can be used to connect into HD mode, and also gives Mai more damage on pokes Musasabi(from ground) can be canceled to Floating attack Ukihane (down + B in air) has different trajectory than Arcade, recovery time has been changed Kachosen comes out faster, also has quicker recovery S.C, Ex qcb+P, qcb+C, hcf+D, qcb+C, qcb+C, qcb+C, air throw = 514 dmg S.C, hcf+K (2hits), air.qcb+C, qcb+C, air throw = 383 dmg Mai's Move List Video Quick Combo Reference 0 Stock, No Drive Gauge